How 2D Tools Let You Go 3D
The debate about 2d versus 3d animation is becoming increasingly irrelevant as more artists use an integrated 2d/3d approach thanks to the new generation of powerful animation tools.
The debate about 2d versus 3d animation is becoming increasingly irrelevant as more artists use an integrated 2d/3d approach thanks to the new generation of powerful animation tools.
Maxon, maker of Cinema 4D software, plans to broaden its offerings to augmented and virtual reality creators.
The prestigious SIGGRAPH computer graphics conference will include several animation-related technical papers.
Simple Animation aims to make it simple for animators anywhere in the world to collaborate on projects using its virtual studio solution.
The Grease Pencil 2.0 tools will be available in the second half of 2018.
Facebook as a maker of animation tools? It just happened.
The Apple iPhone X is turning out to be a much more powerful tool for animation artists than anyone could have imagined.
An explanation of light field rendering and how it can help animators with immersive vr filmmaking.
Soon we will all be Andy Serkis.
Faceware’s markerless motion capture tech is now available for character and avatar animation software iClone 7.
A new software, Akeytsu, aims to make rigging and animation easier and faster for cg animators.
A new piece of software – both free and open source – wants to upend the market for digital storyboarding applications. Meet Storyboarder.
Experienced render farm provider Summus says its cloud-based virtual production studio called Simple Animation will benefit everyone from freelancers to large studios.
Peter Monga shares the lessons he’s learned creating “Morgan Lives in a Rocket House” on his own with the Unreal game engine.
The Snappers facial rig is not a secret in the game world, and is even used on Guillermo del Toro’s latest film, “The Shape of Water.”
“Zafari'”director David Dozoretz on how his animated tv series is using real-time rendering – and the new possibilities that tv creators have with real-time rendered CG series.
Real-time tools are giving animation and vfx creators more flexibility in generating cg worlds and characters.
Open source animation software was used in the production of the hand-drawn anime “Mary and the Witch’s Flower.”
Disney is exploring a new way to automate speech animation with computers.
A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.