Procreate Pledges To Avoid Generative AI Features In Its Apps
“The path generative AI is on is wrong for us,” the software maker said in a statement.
“The path generative AI is on is wrong for us,” the software maker said in a statement.
Pérez Irigoyen’s company Dessignare has found success with unconventional screen formats for animation in planetarium venues and virtual reality.
The experimental project developed by Autodesk AI Lab is not available for public use.
A Stability employee’s bot was caught scraping Midjourney text prompts and images, causing a 24-hour shutdown of the service.
Unreal will continue to be free for hobbyists, students, educators, and companies that earn less than $1 million in annual gross revenue.
Adobe design master and instructor Martin Perhiniak has posted a video featuring dozens of artists discussing their stances on AI.
The model is trained exclusively on footage of 2d platformer video games and can generate action-controllable 2d worlds.
Five companies were selected for Disney’s 10th Accelerator program. Three specialize in AI, one in VR, and another in autonomous vehicles.
Built on OpenAI’s Dall-E and GPT models, Sora can also take an existing video and extend it or fill in missing frames.
Autodesk senior engineering director Jeff Bell explains the benefits of the company’s new cloud-based asset management platform, Flow.
Apple has published a research paper which explains the advancements its making in the generative AI field with its Keyframer model.
The model’s creator admits its Stable Diffusion foundation is problematic, but says the public domain could provide answers to many ethical and legal questions about generative AI.
Lumiere advances the tech industry’s push to generate animation through artificial intelligence.
Developed by computer scientists at the University of Chicago, Nightshade confuses AI training models with bad data.
Having used the tools on ‘The Orville’ and ‘Ted,’ MacFarlane says Viewscreen revolutionizes real-time production.
AI developers say it’s not their fault that their machine learning programs produce copyrighted material, even though they are the ones who trained their systems on copyrighted materials without permission.
“In the good old days it took 500 artists five years to make a world-class animated movie. I think it won’t take 10% of that three years from now,” he claimed during a panel.
The company’s aim is to “democratize 3d animation.”
Powered by its new graphics engine, Moho features major revamps of its rigging and traditional animation tools.
One discission will focus on challenges involved in creating the characters of ‘The Sea Beast,’ and how they were overcome using Ziva VFX.