SIGGRAPH 2017 Preview: Real-Time Projects in Animation, VR, and Gaming
A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.
A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.
This 3ds Max plugin favored by directors like Makoto Shinkai and Hideaki Anno just released a new version.
Disney Animation made a fun and informative film explaining the new renderer it used on “Big Hero 6” and the upcoming “Zootopia.”
Cartoon Brew talks with Patrick Osborne about his Oscar-nominated Disney film “Feast.”
Last summer at SIGGRAPH, Pixar presented a paper offering some clues about one of the major new directions that CG feature animation is headed. The paper, “Stylizing Animation By Example,” explored how filmmakers could achieve more expressive rendering styles that disregard the perfect boundaries of computer graphics rendering and mimic traditional painting techniques.