Nvidia’s SIGGRAPH Keynote Showcases New AI 3D Background Feature Developed With Shutterstock
The latest Picasso feature lets users create custom, photorealistic, 8K, 360 HDRi environment maps for quicker scene development.
The latest Picasso feature lets users create custom, photorealistic, 8K, 360 HDRi environment maps for quicker scene development.
Miguel Ortega and Tran Ma (a.k.a. Half M.T. Studios) documented more than 100 hours of production on their thrilling short.
The multi-award-winning game was made over 20 weeks as part of SCAD’s Interactive Design and Game Development program.
Work smarter and faster in Maya – discover the essential toolset used by animators at feature film and AAA-game studios.
AMGI boasts major industry names behind the scenes, including Colin Brady, Teddy Newton, and Jill Culton.
In a museum, a woman looking at a Fork exhibited as a piece of art lets her imagination run wild.
Sowl’s Solomon W. Jagwe explains how he harnesses iClone and Perception Neuron to animate his show.
The artists behind the sequel have described their creative process in a range of interviews. We’ve compiled their most intriguing comments.
Marza Animation Planet converted Flash animation to Maya for organic water effects in their latest short film.
The Nick Jr. series is a striking hybrid of live action and animation. Its creators break the production process down for Cartoon Brew.
Gints Zilbalodis’ unconventional animated feature is screening in competition at both Zagreb Animafest and Annecy.
Add an extra dimension to your drawings. PSD to 3D is a new plug-in that easily converts 2d drawings into 3d content.
Showrunner Anton Vereschagin shares the pipeline and tech challenges that come with producing a high-quality cg series in Russia.
Forty minutes of quality keyframed animation every month? This Montreal studio is doing it.
A new app turns iPhones into virtual cameras for cg production.
In the first of a two-part series, we explore the production design of “Age of Sail,” “Bao,” “Bilby,” “Lost & Found,” and “One Small Step.”
Weta Digital animation supervisor Dennis Yoo explains how they managed to make enormous cities move on wheels for the film.
Working with a limited budget, Nigerian artist Shofela Coker created a lush series of “breathing paintings” for the hybrid documentary “Liyana.”
When his relationship ends, Finn finds himself lost in a mysterious land, paralyzed by the fear of moving on.
Two of the hardest things to produce in visual effects animation are snow and fur – two of the main elements required for “Smallfoot.”
The debate about 2d versus 3d animation is becoming increasingly irrelevant as more artists use an integrated 2d/3d approach thanks to the new generation of powerful animation tools.
It’s been 20 years since Chris Landreth’s groundbreaking short “Bingo” showed the world what Maya 1.0 could do.
Watch the trailer for Quentin Baillieux’s new film “Le Mans 1955.”
This quirky Oscar-shortlisted student film from France is a fine example of how photoreal CG can be an effective storytelling choice.
How the directors of ‘Revolting Rhymes’ adapted Roald Dahl’s classic collection of poems, and scored an Oscar short-listing.
Glassworks, Headless Productions, and MPC collaborated to create the stunning visual landscape in “A Monster Calls,” opening wide in the U.S. today.
The only thing worse than being the last man on Earth is being the second-to-last man on Earth.