What Is Interactive Direction? Find Out In A New Episode Of ‘This Is My Job’
“It’s never the technology and it’s never even a story,” says Vincent Morisset. “It starts as a feeling that I want people to have.”
The latest industry news from Canada’s largest animation hub with over 21,000 workers in 2D, 3D, VFX, video games, and VR/AR.
“It’s never the technology and it’s never even a story,” says Vincent Morisset. “It starts as a feeling that I want people to have.”
“I like taking on something that’s not going to be that easy,” says “Uglydolls” director Kelly Asbury.
Square Enix already employs over 700 people in Canada, representing the company’s largest workforce outside of Japan.
A 5-year, 30-plus country tour is planned.
STX, which is also releasing “Uglydolls,” will now release a second animated feature in the U.S. this year.
Hundreds of classic animated films have been made in one of the most unlikely animation studios. Paul Driessen, Torill Kove, Jacques Drouin, Janet Perlman, and others share memories of the awkward but beloved NFB building.
“Playmobil” will be the opening night film at Annecy 2019.
Forty minutes of quality keyframed animation every month? This Montreal studio is doing it.
Formerly Studio Pascal Blais, Tonic DNA sets a new course for its future, including more long-form projects.
The filmmakers of “Welcome to Marwen” came up with an innovative and cost-effective technique to create its miniature doll characters.
A major vfx player is opening up shop in Montreal.
Coming in 2019.
Director and animator Luc Chamberland carries multiple notebooks wherever he goes. “There’s too much stuff happening in the head so I write it and write it and get it out.”
Montreal’s major annual animation event is back for its 17th edition.
STX aims for a slice of the animation box office piece with their first feature, “Uglydolls.”
The fast-growing animation/vfx/vr industry in Montréal is getting a boost from the Canadian government.
An experimental Chilean horror fairy tale based on a real-life child-abusing Nazi cult leader barely begins to describe “La Casa Lobo.”
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Method Studios and Atomic Fiction are combining forces to become an even larger vfx producer.
A look at how e.d. films in Montreal has adopted the Unity game engine for animated filmmaking, and even developed its own real-time tools.