Thanks to Crowdfunding, Sun Creature Studio Reaps ‘The Reward: Tales of Alethrion’
Three years ago, a graduation short called The Reward spread online like wildfire.
In its first day on Vimeo, The Reward gathered 164,000 views, and many more followed. Its creators, graduates from The Animation Workshop in Denmark, channeled the hype into a crowdfunded series, The Reward: Tales of Alethrion, and launched Sun Creature Studio, which is now co-owned by seven people. Through a combination of talent, ambition, and hard work, theyâve managed to create a franchise that rivals in quality anything produced by much better-funded corporate networks, and perhaps as importantly, theyâve also built a dedicated audience for their work.
Denmarkâs Sun Creature has become part of a generation of animators creating their own projects, and professional careers, through crowdfunding. Wishing to make their own young-adult comics and series based in The Rewardâs epic fantasy world, instead of knocking on televisionâs closed doors the young creators launched a Kickstarter campaign barely six weeks after releasing their graduation film. They asked backers for $115,000 to make Tales of Alethrionâs first seven-minute episode in the series.
âWe knew it was a lot of money for a short film by some unknown recent graduates,â Sun Creature Studio director Mikkel Mainz and producer Charlotte de la Gournerie told Cartoon Brew, during the Cartoon Springboard conference last November.
âActually, I had opted for an $80,000 goal, but my partner Bo [Juhl Nielsen] said we should push it to $150,000,â recalled Mainz. âIn the end, we decided to meet in the middle.â
Sun Creatureâs team understood that in order to raise that amount, theyâd need to build a community. With 63 followers on his blog before The Reward, Mainz admitted that they âwerenât social media guys, for sure.â Three weeks before Kickstarter, the team started a Tumblr and other social media accounts to share The Rewardâs artwork. It paid off, gaining them 2,600 Tumblr followers, of which many backed the Kickstarter.
A month after kickoff, Sun Creatureâs Kickstarter campaign concluded with nearly $143,000. Excited about exceeding their goal, the young creators gathered for brainstorming sessions on a sailboat. By the time they returned home, the film had grown from seven to 24 minutes.
âWe just had no idea about budgets and planning and all these things,â said Mainz. Luckily, producer Charlotte de La Gournerie, a graduate of the film production program at Franceâs Gobelins school, came aboard to help with production management.
With additional funding from the Danish Film Fund, Sun Creatureâs team managed to complete their 24-minute short, Tales of Alethrion: The First Hero, within a year of its original delivery date.
Through a second Kickstarter, Sun Creature aimed for an entire series (budgeted at $80,000 per episode) with a set-up that allowed audiences to choose which stories they wanted to see as episodes. âThe audience becomes the producer, in a way,â explained Mainz. âThey are who weâre going to listen to, instead of some guy with statistics.â
Currently, Sun Creatureâs team is producing two episodes crowdfunded through their second Kickstarter. The success has allowed Sun Creature to quickly grow and create on their own, but it has also come with challenges.
âThe first year of Tales of Alethrion was spent pulling a lot of teeth, energy-wise,â said Mainz. âIâd been helping out with Song of the Sea while directing Tales of Alethrion, and we were making all of the mistakes we could possibly make. One day, I suddenly got a stress concussion; I fainted and hit my head. For three months, I couldnât watch a screen. I slept for like 16 hours a day. And thatâs just my story; other people had to deal with other things in the studio.â
âSince then weâve learned not to say âyesâ to everything, to respect our and each otherâs wishes and needs,â Mainz added. âThe problem was mostly balancing work and private life, which is also kind of what our project is about. Relationships, not careers, are what makes life worth living.â
With Tales of Alethrion being Mainzâs main focus, Sun Creature is developing other projects while taking on advertising work to pay the bills. De La Gournerie explained that the studio canât survive with a single project like Tales of Alethrion alone.
âItâs too risky,â she said. âThereâs no existing business model for it, really; weâre figuring it out along the way. Even though we are successful at what weâre doing, weâre not paying ourselves a lot. Tales of Alethrion is very demanding of time and money, and the artistsâ energy.â
âItâs important for artists to work in different styles to keep creative, so as a studio we need to have different fires burning at the same time,â Mainz agreed. âBut personally, I could easily do Tales of Alethrion for another ten years. I have this torch that I will never let burn out.â
Sun Creature continues to experiment with different approaches to self-funding Tales of Alethrion. The team will soon launch a Patreon campaign, a subscription-based alternative to the Kickstarter model that tends to work better for artists who release work consistently.
Meanwhile, Sun Creatureâs crew keeps backers involved with Reddit interviews, YouTube videos, livestreams, drawing contests, and even playing Dungeons & Dragons with fans. At least 15 per cent of Mainzâs time is spent online connecting with audiences. When thereâs a Kickstarter or another fundraising event, the amount of his time spent interacting with the community can grow to 40 per cent.
De La Gournerie said that Sun Creature would enjoy trying a more traditional approach to producing the series with the support of corporate backers. âIt would be so cool to be on Netflix or Amazon. We could do merchandise, have a steady income, gain a larger audience, and put out more animation faster.â
But such deals often come with conditions, theyâve learned. âAmazon said they wanted to do The Reward for children, but they also wanted to change the title and main characters, and remove the violence,â de La Gournerie said. âWe sometimes forget, but the creative freedom that we have right now is really amazing.â